OUR PROGRAM
ABOUT OUR PROGRAM
The Swish Basketball program is a comprehensive development program that focuses on the player and skill development. The program is designed to help players systematically master fundamental skills through an organised and structured training regimen.
The Swish program is based on structured levels that continuously build on your child’s skills, ability and confidence, catering for all players. Whether you are just learning the game or have been playing for your whole life, Swish has a program for you. Classes start from 4.5 years of age through to 13 years old.
GOALS OF SWISH BASKETBALL
- Develop fundamentally skilled players
- Increase the basketball knowledge of players and coaches
- Help teach and develop life skills
- Create pathways for aspiring players and coaches
OUR PROGRESSION CHART
The Swish Basketball Program consists of structured levels that build on your child’s skills and ability. Our program caters for absolute beginners to competitive players.
Cubs
Under U8 – 1:6 ratio (45 Minute Session)
This is the introductory class to the program. The level focuses on teaching the basic movements and fundamentals of basketball. Students will learn the basic principles and techniques of dribbling, passing, and shooting.
Eagles
Under U8 – 1:6 ratio (45 Minute Session)
This class will continue to build on the basic fundamentals with an emphasis on skill development. Students will continue to focus on improving their ball-handling and shooting skills through a series of stationary and active dribbling and shooting drills.
Rhinos
Under U8 – 1:6 ratio (45 Minute Session)
This level is for students who are now confident handling the basketball with both hands. The class will focus on techniques and drills that will increase each student’s hand and eye coordination.
Hawks
8-12 years – 1:8 ratio (45 Minute Session)
Students in this level will be introduced to advanced ball-handling skills. Each class will focus on executing moves off the dribble with emphasis on finishing with a made basket.
Panthers
8-12 years – 1:8 ratio (45 Minute Session)
This level enhances ball-handling and shooting ability. Greater emphasis is placed on speed and accuracy through a series of challenging drills that test the student’s ability to dribble and score under pressure.
Gators
8-12 years – 1:8 ratio (45 Minute Session)
This class focuses on introducing and teaching proper footwork and shooting technique from the Triple threat position. Students will learn the basic fundamentals and principles of a Shot fake, Rip and go, and Jab step.
Bears
8-12 years – 1:8 ratio (45 Minute Session)
This level will continue to build on the skills learnt focusing on creating space and separation from the defender with advanced scoring moves. Students will continuously work on scoring moves attacking off the dribble and from the triple threat position.
Gorillas
13+ years – 1:10 ratio (45 Minute Session)
This Class is for students who have the learned the basic skills who wish to continue in a non-competitive environment. This level will focus more on team concepts. The structure will consist of 70% focusing on Skill Development and 30% teaching in game concepts
Tigers
13+ years – 1:10 ratio (45 Minute Session)
This class primary focus is properly executing all 3 of the basic fundamentals. This level will test the students endurance, concentration, and accuracy through a series of drills and competitive games.
Wolves
13+ years – 1:10 ratio (45 Minute Session)
This Class is for students who have learned the basic skills and wish to continue playing basketball competitively with a team. This level will focus more on team concepts. The structure will consist of 60% focusing on skill development and 40% teaching in game concepts.
Lions
13+ years – 1:10 ratio (60 Minute Session)
This level caters for our Advanced athletes who have successfully mastered the basic fundamentals. The program is exclusive and is selection based only. This class will focus more on teaching team concepts. The Structure will consist of 50% Competitive Skill Development and 50% teaching and developing in game concepts.